Galena: a free implementation of the Java2d graphics system in C++

Galena is an effort to implement most of the functionality of the Java2d graphics subsystem in C++. Why? Because we don't have a good library for C++ to match Java2d. C++2D can also be used in python, perl, or gcj.

Galena aims for

The initial system might be built on the tarpaulin system. Tarpaulin has:

Todo

  1. Pull out medieval from tarpaulin and fix resizing of window.
  2. Implement lines/stroke.

pyart

Render model

collect shapes
apply graphics2d
clip
render to buffer(s)